With isolation and limited ability to go outside the home, I find myself in a position (along with the rest of you) of nervousness and boredom. One can only watch so much Netflix before you develop bedsores and a stiff neck! So, I’ve set myself a challenge to play at least one board game a day during this time and if possible pair it with a good beer, wine, or cocktail. Why not! Feel free to play along. Just so my readers know, I’m not actually in quarantine yet–I’m a pediatrician and am still going into work on my regular work days. So while I’m not technically stuck at home, I am in a high-stress work environment these days and really need game playing as an outlet when I get home.
Tsuro is one of the first games I got for my ever growing collection. My wife, Sarajo really likes this one. The game is played with a small board and a collection of directional tiles. Each player has a token which is moved about the board via placing these directional tiles to make a trail that your token will move along. The idea is to be the last token on the board. When a trail is created that would take a player’s token off the board they are out. Similarly, if you can’t place a tile and are stuck, you are out. This is technically a versus game, but there is very little direct conflict between the players. Sometimes you can place a tile to block an opponent’s next move, but mostly you are focussed on keeping yourself in the game.
To pair with this game we finished up the last of our Unmapped Brewing‘s Mind the Map ESB. Tasty to the last drop. And look, another game with an evolving map…I think the pairing fits thematically!
We played two games, the first I won, and the second we collided with each other in mutually assured dragon destruction. And Lemon decided that dragon tokens were almost as good as dice and took off with Sj’s at least twice.
The game is simple, but strangely satisfying. It plays very quickly as well so is a good starter game prior to a longer session with something else.