With isolation and limited ability to go outside the home, I find myself in a position (along with the rest of you) of nervousness and boredom. One can only watch so much Netflix before you develop bedsores and a stiff neck! So, I’ve set myself a challenge to play at least one board game a day during this time and if possible pair it with a good beer, wine, or cocktail. Why not! Feel free to play along.
Friday afternoon was sunny and felt good after the gloomy near-freezing rain of the previous day. With sun filtering into the house, I felt invigorated to play a slightly longer game than the previous night. My wife, Sarajo, as always was resigned to her fate to play along with me.
This day’s game was Battle for Greyport, by Slugfest Games. I picked this up used at All Systems Go: a wonderful little game store in Nordeast Minneapolis. These guys sell used games as well as new and often have some really cool things hiding on their shelves. They also rent out boardgames so you can take something home and give it a spin!
Battle for Greyport is a deckbuilding game set in the world of Slugfest’s other main game: The Red Dragon Inn. I’ll likely be playing that one too before the Q is done with us. Each player picks a character (these are characters from RDI) to play with. I picked Captain Whitehawk from the Pirates expansion (may play a specific pirate game in the future too) and Sj chose Zot the Wizard. Each character has a larger card with special abilities, and a small deck of wimpy weapons and allies to play. There is a set of 8 cards on the table, four items and four allies, that can be purchased as the game goes on to upgrade your deck of cards.
Each game is 3 episodes, getting progressively tougher as you go. Each of these has a location such as the Dwarven Mines or Red Dragon Inn. Each location has special rules associated with them to make gameplay a little different. Each location also has hit points and will be destroyed if the monsters attached to the location do enough damage to it. Each character also starts the game with a couple of random monsters attached to them–think of this as each person fighting off marauders while eventually wanting to taunt the monsters on the location away from it before it is destroyed.
The game is cooperative, with each player helping each other out as they take turns being the defending player. As the game goes on and you recruit stronger weapons and allies, when you reshuffle your deck you have a better chance of pulling good cards. As you finish each location, you also upgrade your personal character card and get new skills or stonger attacks.
We were playing a scenario involving the infamous Torgelsnarf Dunkleton, First of His Name–the goblin king! We fought through the Dwarven mines past various goblins; then defended the Red Dragon Inn from a mix of goblins and brute monsters like ogres and orcs; then tried to finish the game and got slaughtered by Torgelsnarf and Drog. Oh well, we tried.
I paired this game with Pryes Brewing‘s Mass Haze-Teria IPA: finding this appropriate for the chaos surrounding us right now, as well as for fighting off hoards of monsters in the streets of Greyport. Goblins and ogres, living together, Mass Haze-teria! I really like this beer and find it to be one of the better hazy IPAs in the Minnesota brewering scene.
I like the progression of this game and the funny takes on fantasy tropes, but there is a lot of luck involved–what nasty monsters you draw at the start, what items are randomly available to recruit, what cards you pull from your own deck. You can play this solo but need to play two characters at once, which I find a little difficult. We had to lock our cat Lemon into the basement since she is a mighty dice hunter and kept trying to take off with our damage dealing dice.